![]() The new version saves games in a different format from the old, so you have to start from the beginning. You can get new disks by sending in your old disks with a note requesting the new ones (I suggest you confirm this by calling New World first). There is one square in area F2 where the game freezes. If you are exchanging with a character that is not in your party permanently, include him/her, leave the inn, exchange, and then re-enter. 2.4 Bugs in the program If you exchange items inside an inn they will be lost forever. When you can't pick a lock, you can either bash it down or casr etherealise. So, try to let them have the strength increase whenever possible. To bash down a door, the total strength of your first two characters is used to determine success or failure. See the part on travel to shorten your time needed when you intend to visit many fountains. Once you think you strong enough, cast the beacon spell again to go back to those guys. Leave a beacon at the place where all the tough guys were, then visit temples, fountains, etc. There are many fountains that increase your stats temporary, once you have found them, note down their location, because you'll need to visit them often when you aren't strong enough. The amount of blessing you get is also proportional to the amount you donate. Donate to temple to get blessed, the number of time you must donate is relative to the current day. 2.3 Hints and tips If you level is low, get a temporary increase to your stats and then try again. Once reaching there, you can either walk or teleport to your destination. Each town have a mirror that can teleport you when you say the right word: HOME - Fountain Head SEADOG - Baywatch DOOMED - Swamptown FREEMAN - Wildabar REDHOT - Blistering Heights ARENA - fight in arena EARTH FIRE WATER AIR By using the mirror, you can always go to a town/place that is near your destination. Knowing how to save time is very important, especially when you want to keep the temporary effects of the fountain, i.e you must be able to go anywhere from any place and complete your mission within a single day. 2.2 Travelling great distances You'll need to travel to locations that are quite far away quite often. a medal of implosion, walk on water, etc. find some items that cast some spells you wanted a lot but don't have enough spell points to cast. work best against those tougher opponents. implosion - do a 1000++ demage to a single enemy. walk on water - only a druid/ranger can cast this spell. Heal your party and go back for the monster. Cast etherealise to get through a door, and the monsters won't be able to follow you. In dungeon, don't bash down all the door. For traps around the corner, cast etherealise, then side step to move away from the trap. ![]() Good for avoiding those traps that are place round the corner or just behind a door. Allows you to go back to any one the five towns. teleport - a much better spell than jump, allows you to move up to 9 squares ahead. Use it to avoid those swing blade, pits, etc. jump - let you skip a single square just infront of your party. Note that not all place allow you to cast this spell. Casting it the second time, you can return to this spot or set a new one. Casting it place a marker in the current location. wizard eye - great spell to have, good for exploring beacon - VERY important spell. When using them correctly, it can save you lots of trouble and speed up game play. Basic survival techniques 2.1 Uasge of Spells There are a couple of that are extremely useful. This will allow you to go after him in M&M 4. Objective The objective of this game is to locate Sheltem and re- activate the space shuttle.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |